(fulltime position)


Start: Jun 2019

Click 

here

 to apply for the job

Responsibilities

* Creating, optimizing and importing all the environment assets.
* Creating highly optimized and hq environments for real-time rendering in UE4.
* Taking responsibility of various environments and working them through to completion.
* Altering and optimizing pre existing assets (meshes and textures).
* Constantly improving and advocating the inhouse pipeline.
* Collaborating with everyone in the team to build the best game experience possible.
* Willing to assist in Level Design tasks if necessary.
* Delivering timely and high-quality results.
* Actively seeking out, incorporating and providing feedback to and from the team.
* Highly motivated and contributing to a positive working environment.
* Constantly improving and advocating the inhouse pipeline.
* Collaborating with everyone in the team to build the best game experience possible.
* Delivering timely and high-quality results.
* Actively seeking out, incorporating and providing feedback to and from the team.
* Highly motivated and contributing to a positive working environment.


Minimum Requirements

* 1+ years of environment art production experience for console or PC games.


Preferred Skills and Experience:

* Excellent World Building and scene composition skills.
* Very good understanding of: composition, form, light, shade, color and detail.
* Strong understanding of the PBR Workflow.
* Proficient with the following software: UE4, Maya LT, ZBrush, Substance Designer, Substance Painter, Adobe Creative Suite.
* Very structured & organized.
* Fluid spoken and written communication skills in english.
* Excellent Time management, Creative Process and Production Process skills.
* Bachelor level education in a related field


Other optional Experience:

* German speaking
* Experience with a modern game engine workflow (UE4, Unity, etc.)
* Basic experience with rigging and/or animating in Maya.
* Experience working on FPS or horror game.
* Basic experience with the BluePrint system of UE4 (not mandatory).


What we offer:

* Becoming a key member of the company.
* Flat hierarchy.
* Flexible work hours.
* Crunch avoiding philosophy.
* Reasonable creative freedom.
* Skilled, friendly and highly motivated colleagues.
* Living in the IT Capitol Berlin + the healthcare and social security benefits of germany
* Skilled, friendly and highly motivated colleagues.

Applicants must deliver a resume and Portfolio to be considered for this position.